Marion Strunk

Marion is a character animator currently working at ILM in London. Marion studied at the Animation Workshop in Denmark in 2015 and began working full time at Framestore. Her degree was made up of 1 year of 2D animation and 2 years of 3D animation with a lot of focus on group work and acting. During her degree, she went to a VFX summit where she had the chance to talk to a lot of different people from a lot of companies and ask for their advice and opinions on her work. Doing this, she got an internship with Framestore which has offices in London and Vancouver, two amazing communities for animators.


VFX is very time consuming but also very rewarding. It requires a lot of patience

Find out what you want

  • Make sure this is all you have in your reel: it gives recruiters an idea of who you are and what jobs you would be good at.

Research the companies you’re applying for:

  • Adjust reels and portfolios for each job.
  • See whether you would feel comfortable working with this company: do you have the same views as them?

Learn the basics:

  • Do your best to improve and polish these.
  • Experiment and play around based off these.


  • Include a walk/ run cycle and example of body mechanics.
  • Show you have an understanding of acting.
  • Good examples of basic principles.
  • It can be just 2 or 3 really well done shots

Look at animations you like:

  • Analyse them.
  • “Stalk” the people who created them: who they are and how they got to what they do now.

Write to people in the industry:

  • We are all as passionate as eachother: don’t be afraid to ask questions.
  • Ask for feedback.

Mistakes are part of your journey:

  • There is no time limit on working in/ breaking in to the industry.
  • You will never stop learning, so don’t be afraid to experiment. Your only limit is your imagination.
  • Experiment: there are so many styles within the industry, find what works best for you.

There is a massive jump between uni and working in the industry:

  • Be prepared for this: the learning curve is incredibly steep.
  • Deadlines are non-negotiable and your work needs to be up to the studio’s standards.

Studios want to see your personality!

  • Show your passion in interviews: Connect with them.
  • You still need to be professional.

Go to talks and events:

  • Let others inspire you!
  • Let this come through in your work and personality: be curious and adventurous.
  • Inspiration is everywhere.

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