Staging in animation refers to setting the scene in a way that makes the idea completely clear to the viewer.
It how the animator controls where the viewer is looking and can apply to acting, timing, setting and the angle/ position of the camera all of which provide context for objects within the animation.
There are three main aspects of staging which can be seen in the GIF above:
- Characters and objects should have strong silhouettes to more quickly understand them
- The environment should be interesting, without drawing attention away from the characters
- Objects, and actions and major actions should be presented one at a time in order to prevent confusion.