Last Friday we were given the task of animating 3 bouncing balls in maya with different characteristics.
On Wednesday my group, Rhea, Sinéad and Kristina met to discuss what sort of balls we wanted to animate. Rebecca‘s group had brought in balls to experiment with and so we paired up with them to research what the balls actual looked like when being bounced in real life:
After doing this we had an idea of what the arcs of the balls would look like while they were moving and how the weight of the ball impacted this. Just as an extra measure, I drew out roughly what these were like.
Then it was time to actually animate them!